cmake_minimum_required(VERSION 3.17)
project(showModel)

set(CMAKE_CXX_STANDARD 14)

#add_definitions("-D _DEBUG_" )
add_executable(showModel WIN32 src/WinMain.cpp)

message(${SDL_LIB})
target_link_libraries( sdl_demo1_exe
        ${SDL_LIB}
        "sdl_demo1_lib.lib"
        "Winmm.lib"
        )

#H:\tmp\wxWidgets-3.1.3\x86_build\gdi\vc_dll
#target_link_libraries(windows  )

target_include_directories(showModel PUBLIC
        "${core_include}"
        "${engine_include}"
        "${game_include}"
        ${SDL_INCLUDE_LOCATION}
        )

target_link_directories( showModel PUBLIC
        ${SDL_LIB_LOCATION}
        "../cmake-build-debug/lib/"
        )